Tetris js9/25/2023 ![]() Signals the end of the line-clear animation.įired when one or more lines are cleared.Ĭlassic-tetris-js is released under the MIT License. Signals the start of the line-clear animation. Type, piece, position, oldRotation, newRotationįired when the current piece rotates anticlockwise. Type, piece, rotation, oldPosition, newPosition, downPressedįired when the current piece is hard-dropped.įired when the current piece rotates clockwise. Type, piece, rotation, oldPosition, newPositionįired when the current piece moves right. Signals the end of the game-over animation.įired when the game resumes after a pause. Signals the beginning of the game-over animation. Event listeners will be passed a single data parameter with details about the event. Handler: callback function to be removed.ĬlassicTetris dispatches events to notify about in-game occurrences. Handler: callback function to be invoked when the event fires. It is recommended to bind this method to the 'Play/Pause' button's click event, as shown in the 'Basic setup' example.Įvent: name of the event (see table below), The game contains a different element of blocks that can be easily visualize as a target objective. ![]() Starts a game if not playing, otherwise pauses/resumes the ongoing game. Tetris Game using JavaScript with Source Code The Tetris Game with Source Code is a project that is a single-player game where your to eliminate the puzzle block combination by aligning in row. ![]() Has no effect if invoked while a game is being played. Set the starting level for the next game. Maximum duration of a click / tap (in ms) to be regarded as such.ĬlassicTetris provides the following functions to control the flow of the game. Maximum distance between pointer-down and pointer-up coordinates (in pixels) for the game to count it as a click / tap. In this post I will show you the Tetris game programmed in pure JavaScript, totally free and open source. The purpose of these is to help recognize the click / tap gesture when using a pointer device to control the game. Playback automatically pauses when the game pauses, and resumes when the game resumes. Theme song that plays throughout the game. Sound of a single, double or triple line burn. ![]() addEventListener ( 'load', event => ) Parameter name ![]()
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